Wardance
A downloadable game for Windows and Android
Installation:
Both the PC and Android versions can be downloaded from our itch page.
For Android: download and install “Wardance0.2.7.apk” file into the mobile.
For PC: download and unpack “WindowsBuild.zip” file, then run “Wardance.exe”
How to play our game:
PC: A/D: Left/ right slash; blank: jump; click the rage bar (red sword) to trigger rage mode
left mouse as finger swing/ tap;
Android: Left/ right swing: left/right slash; upper slash: jump; Tab the rage bar (red sword) to trigger rage mode
Tab setting: Tab left/right sides: left/right slash; tab middle: jump; tab the rage bar (red sword) to trigger rage mode
Enemy type:
Swordmen: Side kill, front kill, rage kill, jump over
Greatswordmen: Side kill, rage kill, jump over
Stone golems: Rage kill
Blocks: Rage kill, jump over
Rage mode:
10 kills will into a rage mode: click the rage bar(red sword) to trigger; makes the player invincible;
Credit:
Click the yellow star at the top corner of the starting menu.
Pause menu:
While playing the level, the pause menu button is at the right top corner;
Click the tab setting box to set the input as finger tabbing for mobile;
Click the white box to clean the save data, it will start the tutorial when entering the game.
Checkpoints:
The game will be saved at the beginning of each level. The player will have 3 lives in each game and will be responded in the last checkpoint. Once used all the lives, the game will restart again,
Tutorial:
Players will enter the tutorial for first playing the game. The saved data can be cleaned in the pause menu.
Status | In development |
Platforms | Windows, Android |
Authors | darrydls, siciliamiao, BrianJiang |
Genre | Action |
Tags | 3D |
Download
Install instructions
For Android: download and install “Version0.2.2.apk” file into the mobile.
For PC: download and unzip “WindowsBuild.zip” file, then run “Wardance.exe”
Development log
- Final Design NoteMar 18, 2020
- Eenemy intrductionMar 18, 2020
- Design NoteDec 12, 2019
- Animation DesignDec 12, 2019
- Level Design #2Dec 11, 2019
- Level Design #1Oct 22, 2019
- Week one devlogOct 16, 2019
Comments
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ez game